Mexicanbat
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Re: All-Sar Batman cowl progress
i think it is very cool
but is the four head a bit to pronounced
--- The Real Mexicanbat
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8/10/2009, 9:08 pm
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Infrno
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Re: All-Sar Batman cowl progress
Nice! Diggin the neck.
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8/10/2009, 9:15 pm
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inkmonkey
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Re: All-Sar Batman cowl progress
Is that your headcast? It's looking great, Mike.
--- -Kevin
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8/10/2009, 9:23 pm
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Brin Londo
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Re: All-Sar Batman cowl progress
That's gonna be sweet Mike.
--- You don't choose the Bat, the Bat chooses you.
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8/11/2009, 12:53 am
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resinsamurai
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Re: All-Sar Batman cowl progress
forms are getting there
suggest:
as you move from the forms to detail , symmetry needs to be cleaned up in the
mouth - got to be the same, the right side looks better because of the down angle of the cheek over
neck - the camera right neck muscles are stronger and better looking then the left, I like that look
ears - concave the front of the inside ears and the ears will look really clean and sharp
eyes - these must be 100% symmetrical to give the cowl its best look
suggest you remove some of the edge of the front of the cowl because you have the sculpt coming to far onto the chest which will make it tuff on you to raise your arms without causing rise and stress on the cowl and therefore your neck and head, may make the cowl tuff to wear for long periods when posing, so moving the edge up about 2 inches will improve your movement, fit, forms, and flow of the cowl
make sure that the tail of the cowl is at least 3 inches long then the bulk of the cowl backing to give it the best possible look and flow, it also gives you a little bit of fixed weight when you have it mounted to a cowl
keep that clay moving because you have a good form building
--- And what’s ten years? Well, it’s roughly how long it takes to put in ten thousand hours of hard practice. Ten thousand hours is the magic number of greatness.
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8/11/2009, 3:02 am
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PunisherNC
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Re: All-Sar Batman cowl progress
Thanks for all the input guys.
Alright, here it is, final sculpt pics, if there's anything you guys see that needs fixing, now is the time to speak up, dont be shy. Dale is going to polish this off with clearcoat on Friday and start the casting process. Everyone like the eye wrinkles, the way the cowl terminates in the front, etc?
Thanks guys! Enjoy!
And of course, the man himself!

--- "He'll be fine as soon as his head grows back" The Punisher
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8/12/2009, 7:58 pm
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Mr Justin
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Re: All-Sar Batman cowl progress
That's looking great. Neck really pops on this sculpt, I like it.
---
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8/12/2009, 8:26 pm
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The Kreator
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Re: All-Sar Batman cowl progress
The whole thing is looking great, but that neck is my favorite! Really like how that turned out.
Should be amazing having a cowl from your own lifecast so it's guaranteed to fit you like a glove. Very nice!
--- -David
TK/SL-8992
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8/12/2009, 11:31 pm
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resinsamurai
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Re: All-Sar Batman cowl progress
You asked again so here is my honest opinion, and remember its meant to inspire you to do the best with the piece that you can, but if your happy with what it is then ignore every single word after this~
don't like that you removed the v in the neck, suggest that be put back though its great that you moved the edge up where it will allow you better movement
the human ears are at different levels on the cowl, the camera right is much more dominant and closer to the camera then the left
your over pronouncing everything, remember you don't have to have heavy detailing in order to get the right look, shadows and lighting play a huuuuuuuuuuuge roll in that and can give you the look without the negative effect on everything
the ears and the neck details are over done and are taking on a more unrealistic form, more creature and less human, and the character reference does not have that
this is normally fine when the rest of the piece follows, but that theme is not carried from the neck thru the head, (example Dead End cowl, Michael and Markus from underworld, drake from blade III) in fact it stops abruptly at the jawbone
the under chin is not steep enough and its taking on that turkey neck look of the 89, I'm not a fan of that or the returns cowl and think that it did not help Keaton have a chin line profile, suggest you change that to come in further before the adams apple sweep out and down
outer cowl ear has great shape, inner cowl ear needs a stronger concave to bring it inline with the reference and to keep the ears looking thin
the cowl is entirely to bulky, did not notice this before the side shot, the cowl needs to be much closer to the head, shawn reeves (who is my best bud and a great sculptor) did the same thing with his cowl and it ended up being about 10% to big and 10% to bulky overall and that causes the piece to take on less intensity at some angles because it looks overgrown
a cowls need to be tight as all get out to the form if you want to keep them looking right, there is room for embellishment but not much, the best looking pieces keep the head from looking over done
again I am not a fan of the over sized 89 cowl from that one scene in the cave, or the big version of the clooney
I prefer the look of things like the panther, begins, tdk, and the onstar so my opinion is going to be angled towards that. Even the TDK with its crappy neck still has a close to form head, as did the begins even with its thick neck.
My eye looks for realism in these pieces, I want to see something that fits the character as a scary creature of the night and now a guy in a halloween mask. If you want the halloween look then rubies has you covered. I want something that makes me think it could be real.
also, your still having details on one side of the neck not match the other closely enough, the major muscles must match as closely as possible so as not to draw your eyes to that first, you can have the minor muscle tendons be less then symmetrical but they still must be properly placed compare to the other side
you want the eyes to first focus on the eyes of the cowl and then the cowl ears, then the jawline, then the neck and cape line
the muscles in the back of the neck are just over embellished and out of form, take a good look at the back of the panther cowl as it can never be done better then that, its embellished just enough to get the point across without the steroidal look. Also a good reference is bodybuilders that do not suffer from no neck syndrome
also, if you lower the shoulder height by 1/2 inch then you will give the cowl a longer neck, make it look less bulky and a more realistic form
here is a fast photoshop of what I mean
lastly, from the side profile it looks as though that because of how buffed up the brow is and how close to the eye the eye vents are that you may have a very difficult time seeing clearly and blinking
I know I would love to have a close right up against the skin edge of the eye lids but it makes it tuff to blink, the eye openings should be based on the eye socket so that they stay back allowing easy eye and skin movement
so hopefully I haven't been to ruff on you and you'll keep the clay moving on this until its more in line with the artwork

--- And what’s ten years? Well, it’s roughly how long it takes to put in ten thousand hours of hard practice. Ten thousand hours is the magic number of greatness.
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8/15/2009, 2:20 am
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