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drftfan Profile
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3d


Personally I like the organic look of things. I would hate to see any of the original suits 3d modeled. I doubt we will but I think that would be a travesty.


Last edited by drftfan, 9/20/2012, 12:39 am
9/6/2012, 12:41 am Link to this post Send PM to drftfan
 
kapow7 Profile
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Re: My favorite bat moderator


Is there any point to this. Why not who's you fav batman prop builder than mod just for the record mines Nat his made a nice arkahm cowl with clay a very nice 89 cowl and is almost Finshed a TDK
   And what the problem with 3D that is just as hard as making a prop from scratch building or even cnc a prop this

Most of the films are using 3D prints because it's the futre of getting better props
9/6/2012, 5:46 pm Link to this post Send Email to kapow7   Send PM to kapow7
 
resinsamurai Profile
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Re: My favorite bat moderator


The main issue with 3D is its allowing people with very little talent and very little respect to become a parts factory

Least that's my view of things, there are more guys now able to make pieces and parts but all they are is an parts store

the entire point of making this stuff is to turn out fanfreaking amazing fantastic works of art, not parts to sell to everyone and let them go at it on their own with no example or guidance because the mass maker has not put anything together himself to know his own molds, and parts and the best way to make them result in the perfect suit, model, prop, etc.

second is because they are a parts factory, care is not taken to make sure everything is the best that it can be, even thickness, even color, proper edges, proper finish, etc. so things that look amazing in a 3D model, don't when they are all glued up, but the maker doesn't care because he hasn't invested hearty and soul into the piece like you would normally find in a sculpture

and I have to sorta demote that last statement because anyone can sculpt something, but sculpted well is a whoooooole different story, most guys are in such a damn hurry to get it molded and sold that they never take the time to rake out their forms, do first level and second level detailing, and finally detail finishing and smoothing/texture before mold.... everything instead is super rushed, has not form, isn't based on anything worthwhile, has no anatomical references and the forms are basic at best


so damned if you do and damned if you don't use 3D

I'm currently using 3D to do weapons because they will be machined and I'd like them as crisp and geometric/symmetric as possible so 3D is build exactly for that, but I would never do a cowl or suit from scratch like that....

and yes I know that the TDK suit was 100% 3D modeled without an once of sculpting, I know that since I have the original 3D model for it, but thanks to only the cowl being organic, there was no reason not to have the suit being modeled...... the cowl however could have been sculpted easily enough.....


an endless topic and debate I'm sure


so I'll just stick with that I don't like the taste of anyone being a parts factory and that's almost everyone these days with far to few exceptions

and before I get hate mail over it, don't bother, the world has changed, I know and in time I'll get the hell over it, but only after I see someone take those parts and make something truely exceptional with them!




---
And what’s ten years? Well, it’s roughly how long it takes to put in ten thousand hours of hard practice. Ten thousand hours is the magic number of greatness.
9/18/2012, 1:38 pm Link to this post Send Email to resinsamurai   Send PM to resinsamurai
 
kapow7 Profile
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Re: My favorite bat moderator


I'm using 3D models to fill my TDK cage with only way I was gong to get them. And the 3d work is a skill that I don't have a friend done all the work in 3d for me and I will say with 110% Say he put his heart on to making them
The level of detail his gone to ia amazing.

If you would like to see the 3D image and then the printed items please email me at [email protected]

Just because I'm using 3D doesn't make me a factory and I have taken care when cleaning them up because I want them and the casts to be the best I can get,I want my display to look like its come from the film it's self
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Re: 3d


@ Jay


Are you sure that it was all 3d??? I have spoken to a guy that worked on the movie and I was told it was traditionally sculpted. When asked to be more precise he just would not give out anymore info. I'd love to see pics of that file you have. Can you post just one pic of the shoulder armor, please. Thanks.
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resinsamurai Profile
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Re: 3d


its not because your using 3D that you become a factory
it just makes it easier, you can become a factory with a crappy ass sculpt too


its more a mentality then it is a medium choice

D, won't be posting photos of the model publically as I promised I wouldn't.... but we can talk over email.

Yes I'm sure that the entire TDK/TDKR suit was made digitally and then bodyshopped a little bit to give the final known result before molding. If I had any doubts they disappear the instant you start measuring things and they are all symmetrical, which is extremely tuff to do when sculpting.

There was no reason to sculpt the TDK, its 100% mechanical and you should never sculpt mechanical unless its organic underneath, and its not so 3D was the way to go to save time, money and to make sure its symmetrical.

I have a 3D scan of the Begins suit and cowl too and I'm willing to bet that they used the cowl scan as a base to modify into the TDK, but it could be from scratch and it wasnt built over the bale lifescan





---
And what’s ten years? Well, it’s roughly how long it takes to put in ten thousand hours of hard practice. Ten thousand hours is the magic number of greatness.
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kapow7 Profile
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Re: 3d


I've read that banes mask was 3d then printed and then sculpted over to get all the detail
9/22/2012, 2:18 pm Link to this post Send Email to kapow7   Send PM to kapow7
 
drftfan Profile
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Re: 3d


I quote from the art and making of the dark knight trilogy:
"the bane mask was sculpted onto a life cast of Tom hardy which was then cyber-scanned."
"the dark knight suit called for molding and casting more than 100 individual pieces. To create the components, Julian Murray sculpted each of the small sections in clay, these clay pieces were then computer milled as molds from which the final urethane pieces were cast"
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Re: 3d


Banes mask was scanned, as I have it and its something in the range of 30million polygons, crazy amount of detail right down to skin pores, on my scan of the begins suit you can see the individual hairs on Bales face and all the wrinkles and mesh pattern in the undersuit neoprene. There is a scan of the demonbat and the scarecrow that I dont have but I have seen and in scarecrow you can see the individual strands of burlap in his mask and in the DB you can see all the goopie strands of urethane they brushed over the begins suit to make it, and the fine lines in the prosthetic pieces that make up the full face cowl

 ...... there is also another quote by the artist on bane that only a mock up was done in clay and then a printed model was made after director approval.

So as usually there are contradicting comments from the batshop. LOL

because then the cyberscan was cleaned up, modified and printed~ there are copies of the bane mask out there where you can see the print lines in the delivery tubes around the mouth

If the TDK suit was sculpted, then scanned, and put to cnc milling of metal molds....... its still a 3D model at the end of the day just like the Bane and Catwoman goggles..... and a bunch of other things in the cave.

based on a friends best buddy who made all the urethane pieces for the stunt suits, it was all flat molds accept for the chest of course which was a matrix mold


either way, 3D Modeling was a key part of the design and production process.... and it didn't need to be on the TDK.... if he could sculpt those 100 pieces, then molds from those could have been produced in silicone and pours commencing.....


in the future things will be always be a combo of both computer modeling and fine tuning by hand....

o wait thats already happening now

LOL

and at the end of the day all that matters is if the film was good, and TDK was amazing and TDKR was crap, so all the 3D modeling and sculpting and printing in the world didn't help at all ~





---
And what’s ten years? Well, it’s roughly how long it takes to put in ten thousand hours of hard practice. Ten thousand hours is the magic number of greatness.
9/24/2012, 1:31 pm Link to this post Send Email to resinsamurai   Send PM to resinsamurai
 
drftfan Profile
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Re: 3d


We're the cowls urethane or latex? Kevin said they were urethane.
9/25/2012, 1:06 pm Link to this post Send PM to drftfan
 


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